Hook Changes, Player Movement Tweaks, and More!


PATCH NOTES:

-player now moves without smoothing, feels alot snappier
-hook now changes direction of your momentum instead of adding velocity when you are in air, very useful for keeping momentum while changing directions, basically a substitute for airstrafing
-increased force of explosion on the player
-added viewmodel turning based on A and D key input
-added slight viewmodel lag when moving, so that it looks like it lags behind the player as they move
-added ramps to the lower part of the map, be warned: you have to use momentum tricks to surf up them

Get A game about combos

Leave a comment

Log in with itch.io to leave a comment.