Hook Changes, Player Movement Tweaks, and More!
A game about combos » Devlog
PATCH NOTES:
-player now moves without smoothing, feels alot snappier
-hook now changes direction of your momentum instead of adding velocity when you are in air, very useful for keeping momentum while changing directions, basically a substitute for airstrafing
-increased force of explosion on the player
-added viewmodel turning based on A and D key input
-added slight viewmodel lag when moving, so that it looks like it lags behind the player as they move
-added ramps to the lower part of the map, be warned: you have to use momentum tricks to surf up them
Get A game about combos
A game about combos
Game where you combo the shit out of enemies with various trinkets.
Status | Prototype |
Author | chillco |
Genre | Action, Strategy |
Tags | Exploration, First-Person, Gore, High Score, Singleplayer, Weapons |
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