Sounds and tweaks


I added the ability to click 1 (alpha key 1,  not keypad 1) to spawn a sluggy infront of you

I tweaked the hitbox for fluids to be smaller so that they dont immediately collide with the floor when coming off of things like sluggies when you shoot them

I made bullets slower so that you can feel just a lil bit of travel time (up until this point i was hardly making use of the simulated bullet system i made because i was setting it to such a high speed to make the bullets feel more powerful, but i feel that making them be on the slower side is more fun gameplay-wise)

I fixed being able to shoot yourself if you aim really close to a wall and hipfire quickly enough to get the gun caught behind you, letting you aim it at your back and shoot yourself, bullets now can be customized to have a unity layer be factored into their impacts, so that if a bullet with the "player" layer type happens to hit an object of the "player" layer type, it will know not to damage them

I added sounds for shooting, bullets impacting a surface, liquids impacting a surface, and refilling the bucket

Im beginning to be a little burnt out but i also hold myself to working on the game alot, it probably isnt healthy

Files

v5.zip 34 MB
Mar 05, 2023

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